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shadow meshes). It will be covered in this guide for completion purposes, but is fully optional for basic quests.
MODTOOLS GUIDE MODS
Save yourself some troubleshooting later on and use both methods from the get-go.įor some mods (usually relatively bigger ones), it can be necessary to uncook some additional files (e.g. People have been known to have problems because neither method is exclusively reliable. There are 2 ways of uncooking the games files, a short one and a longer one. This decodes the game files and makes them usable for modding purposes.
MODTOOLS GUIDE INSTALL
Now that we have a clean install of The Witcher 3 Wild Hunt, we can proceed to what's called "uncooking" the game files. Right click on the shortcut, select Properties, and add the command as shown below: To achieve this, the -debugscripts launch argument needs to be added to the shortcut. If you use Steam, you will have a different layout.įor many of the tools used, it's necessary to enable debugging scripts for in-game data to be dumped for further use. My _game folder looks like this right now. This step is optional, but keep it in mind for the future paths, should you not follow. GOG will install your game to _game\The Witcher 3 Wild Hunt GOTY by default. This subdivision is not to my liking, so I am going to move the files one directory up, to my game installation folder. Install the game into your chosen directory. As the game is DRM-free, one can simply copy everything to a different directory.
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Note that (sub)folders may need to be added to this structure later on in this guide. In the tutorial, the following basic structure will be referred to (the paths need to be adjusted to your specific folder structure accordingly):
MODTOOLS GUIDE HOW TO
Here is how to check, if you're unsure : It is therefore recommended to store the whole folder structure on a drive formatted with NTFS (most drives run with NTFS nowadays). Warning: A part of the installation has to be on an NTFS file system. So instead of "Witcher 3", use "Witcher_3" to avoid later issues. Both special characters and directory names above 256 chars can and will cause serious errors when trying to run the tools.Īdvice: Rid of space in the path. Tip: Place your root folder for modding as close to the base directory of your disk as possible ( C:\, H:\, G:\ etc.) and avoid any special characters. 3.4 Uncooking additional meshes (optional)ĭownloading and installing all the tools as well as their dependencies can create a mess if they're left lying around haphazardly, therefore it's strongly recommend to draw up a well-structured folder hierarchy beforehand.
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